{"m1":["resume_head","resume_name","resume_base_info"],"m2":[],"m3":["resume_job","resume_edu","resume_work","resume_project","resume_internship","resume_honor","resume_portfolio","resume_school_info","resume_summary","resume_skill","resume_hobby"],"m4":[]}
.resume_main[data_color] .skill_item .skill_slider span::before{background-color:${color};}
.resume_main[data_color] .skill_slider s i{background-color:${relative_skill_color};}
.resume_main[data_color] .skill_style_01.skill_item .skill_slider s {border-color:${relative_skill_color};}
.resume_main[data_color] .skill_style_01.skill_item .skill_slider s i{background-color:${relative_skill_color};}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="average"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="average"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 #ccc, 72px 0 0 #ccc, 96px 0 0 #ccc, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="good"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="good"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 ${relative_skill_color}, 72px 0 0 #ccc, 96px 0 0 #ccc, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="advanced"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="advanced"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 ${relative_skill_color}, 72px 0 0 ${relative_skill_color}, 96px 0 0 #ccc, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_04.skill_item .skill_slider[data_level="expert"] i,.resume_main[data_color] .skill_style_07.skill_item .skill_slider[data_level="expert"] i{box-shadow:24px 0 0 ${relative_skill_color}, 48px 0 0 ${relative_skill_color}, 72px 0 0 ${relative_skill_color}, 96px 0 0 ${relative_skill_color}, 120px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="average"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 #ccc,63px 0 0 #ccc,72px 0 0 #ccc,81px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="good"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 ${relative_skill_color},63px 0 0 #ccc,72px 0 0 #ccc,81px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="advanced"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 ${relative_skill_color},63px 0 0 ${relative_skill_color},72px 0 0 #ccc,81px 0 0 #ccc;}
.resume_main[data_color] .skill_style_08.skill_item .skill_slider[data_level="expert"] i{box-shadow:9px 0 0 ${relative_skill_color}, 18px 0 0 ${relative_skill_color}, 27px 0 0 ${relative_skill_color}, 36px 0 0 ${relative_skill_color}, 45px 0 0 ${relative_skill_color},54px 0 0 ${relative_skill_color},63px 0 0 ${relative_skill_color},72px 0 0 ${relative_skill_color},81px 0 0 #ccc;}
.resume_main[data_color] .hobby_item .hobby_item_con .hobby_item_list a.alifont{border-color:${relative_hobby_color};color:${relative_hobby_color}; }
/* ?????? */
.resume_main[data_color] .resume_cover .cover_html svg [data-svg="fill"] {fill:${color};}
.resume_main[data_color] .resume_cover .cover_html svg [data-svg="stroke"] {stroke:${color};}
.resume_main[data_color] .resume_letter .letter_html svg [data-svg="fill"] {fill:${color};}
.resume_main[data_color] .resume_letter .letter_html svg [data-svg="stroke"] {stroke:${color};}
.resume_main[data_color] .resume_letter .letter_html svg [data-fill="fill"] {fill:${color};}
.resume_main[data_color] .resume_cover[data-type="07"] .resume_cover_avatar{border-color: ${color};}
.resume_main[data_color] .resume_cover[data-type="07"] .resume_cover_content{background:${color}}
.resume_main[data_color] .resume_cover[data-type="07"] .cover_item_list a.alifont{color: ${color};}
.resume_main[data_color] .resume_cover[data-type="08"] .resume_cover_content::after{background:${color}}
.resume_main[data_color] .resume_cover[data-type="09"] .resume_cover_content{background:${color}}
.resume_main[data_color] .resume_cover[data-type="09"] .cover_item_list a.alifont{color: ${color};}
.resume_main[data_color] .resume_cover[data-type="10"]{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="11"] .resume_cover_content{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="14"]{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="15"]{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="19"] .resume_cover_word::before{background-color:${color}}
.resume_main[data_color] .resume_cover[data-type="20"]{background-color:${color}}
.resume_main[data_color] .resume_letter[data-type="06"]{background-color:${color}}
.resume_main[data_color] .resume_letter[data-type="12"]{background-color:${color}}
.resume_main[data_color] .default_html svg path{fill:${color};}
.resume_main[data_color] .resume_m3 .resume_item:before{background-color:${color}80;}
.resume_main[data_color] .resume_m3 .resume_item.first_item_show:before{background-color:${color};}
.resume_main[data_color] .resume_item.time_item dd:after,.resume_main[data_color] .resume_item.time_item dd:before{border-color:${color};}
["sex","age","nation","education","marriageStatus","politicalStatus","city","jobYear","mobile","email"]
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基本信息
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姓名
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錘子簡歷
致力于成為最優(yōu)秀的企業(yè)文化工作者!
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教育背景
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GPA:3.72/4(專業(yè)前10%)
GRE:324
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工作經(jīng)驗
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- 主要進行U3D美術(shù)方面的建模,包括場景燈光氛圍的調(diào)節(jié),shader的調(diào)節(jié),與程序?qū)訉崿F(xiàn)最終效果等,參與游戲的研發(fā),3D
角色模型的制作,根據(jù)原畫設(shè)計方案完成角色、武器、場景的建模和貼圖
- 熟練的應(yīng)用3dsMax,PhotoShop,bodypainter,等專業(yè)制作軟件
- 進行AR VR的相關(guān)制作,u3d引擎+高通制作AR和VR的相
關(guān)項目、建模燈光材質(zhì)、特效等調(diào)整,負責3D角色與各類怪物的動作設(shè)計與制作,力求達到流暢、合理、有創(chuàng)意
- 創(chuàng)建真實的
有機和無機組織的動作,達到效果逼真的目的
- 使用3D MAX進行角色骨胳的綁定,能夠使用IK、骨骼系統(tǒng)制作復雜角色動畫
- 角色,怪物動作技能設(shè)計和美術(shù)需求跟進,使用
u3d美術(shù)資源整理和美術(shù)資源打包
- 根據(jù)項目需求,配合主美帶領(lǐng)團隊設(shè)計開發(fā)美術(shù)風格符合市場標準的項目資源
- 組建并管理美術(shù)團隊,具體職責包括招聘、制
定流程規(guī)范、規(guī)劃任務(wù)計劃、管理制作進度、美術(shù)指導、技術(shù)培訓、協(xié)調(diào)部門之間工作協(xié)同等
- 與程序、策劃協(xié)同制定并管理項目資源,包括各美術(shù)資源的分類、命名、接入規(guī)范和流程等
- 通過SVN獨立建立并管理美術(shù)開發(fā)專屬的U3D工程項目,并確保資源目錄框架符合項目需求,建立美術(shù)開發(fā)和技術(shù)相關(guān)的解決方案
- 配合產(chǎn)品美術(shù)總監(jiān)制定游戲角色風格,輸出角色制作模版和規(guī)范,負責組織角色原畫和3D角色制作人員開展工作
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項目經(jīng)驗
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- 該項目主要在虛擬博物館中展出與漢字相關(guān)歷史文物,造紙術(shù)的工作流程
- 使用VR技術(shù)讓人置身于真正的博物館中,展現(xiàn)漢字
文化的發(fā)展歷史
- 負責確定該項目美術(shù)風格,統(tǒng)籌和規(guī)劃整個項目美術(shù)資源的制作周期與制作規(guī)范,參與制作與審核該項目的美術(shù)資源,使用 Unity引擎搭建與烘焙整個場景。
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自我評價
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本人對待工作踏實,認真,并且極富工作和團隊精神,因此在工作和生活中結(jié)交了許多朋友,具有良好的適應(yīng)性和熟練的溝通技巧,相信能夠協(xié)助主管人員出色地完成各項工作。綜合素質(zhì)佳,能夠吃苦耐勞,忠誠穩(wěn)重堅守誠信正直原則,勇于挑戰(zhàn)自我開發(fā)自身潛力,做一個主動的人。立志成為一名出色的員工,愿意同貴公司共同發(fā)展、進步!
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作品展示
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+(支持jpg/png格式,單張圖片不超過2M,最多支持添加8張圖片)